How This Tier List Works
This tier list reflects community trade demand in Trade Squishy Dumplings, not official SGR Studios pricing. Values shift when patches buff drop rates, new mutations launch, or events flood the market with limited items. We update after major Patch Notes and seasonal Events.
Letter tiers (S through D) stack on top of base rarities (Common, Uncommon, Rare, Epic, Legendary). A Legendary without mutation might sit at A-tier while a Glitter Epic jumps to S-tier during hype cycles. Always cross-check Mutations before treating rarity alone as value.
Use Trade Calculator for multi-item deals — summing three B-tier dupes against one A-tier need is faster with a calculator than gut feel.
S Tier — Grail
S-tier items are the crown jewels: mutated Legendaries, discontinued event exclusives, and ultra-low drop rate combinations players chase for collection clout. Supply is tiny because Legendary base rate sits around 2% and mutation odds stack on top.
Examples include Galaxy or Glitter variants of top dumplings, launch-event exclusives before SGR Studios nerfs drop rates, and any item required for 100% collection badge when few accounts have it. Trading S-tier means overpaying in multiple A/B items or another S-tier — single Common offers are insulting at best, scam bait at worst.
Hold S-tier unless upgrading to a better S or completing a grail set. Never flash S-tier items in beggar-heavy servers without understanding scam scripts from Scam Protection.
A Tier — High Value
A-tier dumplings are legitimate trade anchors: clean Legendaries, high Epics needed for popular sets, and strong mutations on Rare bases. Demand stays steady because mid-late game players need them for Complete Collection without overpaying S-tier tax.
When trading A-tier, expect 2–4 B-tier items or 1 A-tier of similar demand depending on mutation symmetry. Items slide from S to A when reprints increase supply — watch Trello & Roadmap for crate pool changes.
B & C Tier — Mid and Low
B-tier (Mid): Uncommon and low Epic dupes that help set builders but rarely excite veterans. Perfect trade glue — the items you bundle to balance an A-for-A deal. Event Uncommons with decent cosmetics sometimes spike to B+ temporarily.
C-tier (Low): Common and bulk Uncommon dupes everyone farms from starter crates. Useful for teaching How to Trade mechanics and padding small upgrades. Mutations can elevate specific C items — never auto-decline without checking Mutations.
D-tier (Filler): Basic dumplings from early Shop & Crates pulls. Trade only in bulk bundles or when a collector needs one last index slot worth pennies in relative value.
Using the Tier List in Live Trades
Open this page or Trade Calculator during trades. Label your inventory mentally before boarding at Trading Boards. When partners dispute tiers, cite mutation status and recent patch changes rather than arguing from memory.
Tier lists are guides, not laws — personal collection need can justify slight overpays. But systematic underpayment is how traders get scammed. If an offer feels below tier by two full letters, cancel with the cross and walk away.
Tier Shifts After Supply Events
Supply events reshape tiers faster than rarity tables change. When SGR Studios adds a Legendary to standard crates in Patch Notes, former A-tier exclusives dip toward B-tier within days as 25-player servers flood with dupes. Conversely, when events remove items from pools, C-tier event commons can leap to A-tier overnight — watch Events closings carefully.
Mutation hype follows predictable arcs: spike at reveal, normalize after two weeks, rebound when content creators rediscover underrated variants on Mutations. Traders who sell only at peak hype maximize Robux-equivalent value; collectors who buy after normalization complete indexes cheaper.
Personal tier lists diverge from community lists when you need last-slot completions — paying one letter tier above calculator output for final Complete Collection pieces is rational, not foolish.
Regional Demand Differences
Server demographics subtly shift demand — EU afternoon hubs may overweight event cosmetics while US evening hubs chase Mutations flex items. Sample multiple server hops before declaring an item "unsellable." Language barriers affect chat negotiation but board UI remains universal; patience improves cross-region deal closure rates in 25-player international lobbies.